October 19, 2021

The Queens County Citizen

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Cyberpunk 2077 staff will receive performance bonuses regardless of buggy release

Cyberpunk 2077 staff will receive performance bonuses regardless of buggy release
TL; DR: The launch of CD Project Red’s Opus Cyberpunk 2077 did not go unnoticed. The game is plagued with bugs and performance issues, especially on the PS4 and XB1 base units. Despite these issues, CDPR management has been known to promise to pay bonuses regardless of how festive the game with critics is.

In the email addressed to the staff and Got By Bloomberg, CDPR Studio Head Adam Badowski was responsible for the mayhem release of Cyberpunk 2077. An email sent Friday said employees would receive bonus checks regardless of the game reception.

“We initially had a bonus system that focused on the ratings and release date of the game, but after reviewing, we believe the measure was not fair under the circumstances,” Badowski wrote. “We underestimated the length and complexity we had to make this come true, however, we did everything we could to deliver an ambitious, unique game.”

CDPR’s best interest is to pay bonuses in light of the criticism it has faced in relation to crunch time. Next Delay For the second time in the game, management announced that all employees would be present Is required To work overtime until the end of the game.

Crunch time is not uncommon when game developers are trying to make their scheduled release date. However, it came after co-founder Marcin Iwiski Promise That overtime is not mandatory back in May 2019. Not only did Crunch “force” launch from September 2020, the game also suffered Another The delay of almost a month days, further extends the mandatory overtime.

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Pushing performance bonuses while staff are working hard and three months of extra effort can have an unpopular PR light on executives, especially considering the game Moved Over 8 million units on the first day. Additionally, cyberpunk 2077 social media is not so bad.

Performance issues are related to running the game on very low-powered PS4 and Xbox One standard units-devices Made clear It’s hard to run a game. The rest of the bugs are reasonably equal and must be ironed at the allotted time as they are related to game development.