Virtual reality touches more fields. Video games, however, work (training), health, real estate visits, museums … if we know its attractions, we still do not know what it can create. Negativity in our brains. ANSES conducted a survey to develop a guide to the best practices to follow when dealing with virtual reality.
Virtual reality may be the cause Immediate physical effects known as cyberkinetosis: nausea, dizziness, sweating, pallor, loss of balance. It causes epilepsy in people with epilepsy and disrupts the biological rhythm LEDs are abundant in blue light, Highlights ANSES. These effects are easily detected because they are short-lived.
A guide to good practices
In the long run, the effects of virtual reality are not yet properly understood, with ANSES launching a study in 2022 to better understand the impact of digital tools on children and adolescents. At this point, she advises to take care of a few things:
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Health effects need to be limited Stop using VR as soon as symptoms of kinetosis appear Cited above and more generally Someone with epilepsy Or migraine disorders or imbalance.
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Between the two sessions, this is important Take a relatively long break,
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